Game-Maker: Sandbox Edition Guide

Sharing your game

Choose Download on a game (on the home page, or in the editor) and pick how it will be played. Each one carries the game with its own player, so whoever gets it needs nothing else.

The web

Web page is the game and its player in one .html file that opens in any browser, offline; its .zip is a web app to unzip onto any web host that serves static files, such as GitHub Pages or Netlify, which players can install like an app. Web player is for your own site: one page that plays Game-Maker game folders.

DOS

The original files with the game’s own .EXE (the stand-alone player, named after the game), for DOSBox or a real DOS PC. ▤ DOS player in the .GAM changes that player’s words, colors and frames, and its files’ extensions.

Game files

Just the game’s files, to back them up or open them in another browser.

Windows

A program to double-click (.exe, or a .zip), for Windows 10 and 11. It isn’t code-signed, so the first time choose More info → Run anyway. Playing on Windows explains it.

Mac

An app for macOS 11 or later, on Apple silicon or Intel (.dmg, or a .zip). It isn’t notarized, so the first time open it from System Settings → Privacy & Security. Playing on a Mac explains it.

Linux

A folder (.tar.gz) with play.sh, which plays the game in a window with WebKitGTK, or in your browser. Playing on Linux explains it.

Every download but DOS plays on a web engine (a browser, or the one built into Windows, macOS or Linux); the DOS one is the most future-proof.

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