Game-Maker: Sandbox Edition Guide

The Ultimate Owner’s Guide

The Game-Maker box on the desk holds a second, advanced manual for power users: palette swaps, blocks that act as switches and timers, gates that need a counter, monsters as actors, sound sets slot by slot, voice clips that aren’t cut off, FM music tricks, demos and play-testing, and tricks from the Sandbox games: wind, vehicles, two planes, warning frames and bosses in stages. Every tip is how PLAYGAME really plays a game, so it holds here and in DOS. Its last chapter is about this editor’s own helpers: the 🩺 Level check, its ✨ fixes, and the 🤖 walkthrough bot.

It opens in the box with everything else that came in it (the Library has it too), and prints as a booklet: choose 🖨 Print…, then Print booklet: this one.

Open this in the Guide · Game-Maker: Sandbox Edition